2010 State Chess Championships

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From Daddy:

Nathaniel placed 10th in the 2010 AZ state chess championships K-3 section. I don’t know the exact number but I suspect there was approx 125 kids in his section. Over 600 hundred kids participated in the tournament.

He won 5, tied 1 and lost 1 game.

Oops!

My mom said I have to write about this so I remember to put my bag in the car.

Yesterday I left my chess bag behind the car and my dad ran over it. I was lucky my clock and Monroi were saved by the the pieces being crushed on top of them. My dad was so mad. My little sister cried because it ruined the bag and pieces I gave her from chess camp.

Summer Camp 2009

July 6-17 2009, I went to a summer chess academy. It was all day long and included PE classes. We played a lot of dodge ball and other games. I had to bring my lunch and got tired of sandwiches. At the camp, these were the coaches I had: my normal coach IM Nikolay Andrianov, IM Ben Finegold, GM Yuri Shulman, and GM Gregory Kidonov. The last day we got a cool shirt and had a bug house tournament. I gave my new chess set from camp to my little sister.

Me and my little sister who also likes chess, played GM Shulman in a simul one Saturday too. We lost :-( but it was fun. Here are our pictures from that.

My dad and I were on TV for the camp too. Our local PBS channel’s news show, Horizon air date of July 15. When I wrote this, this was the link.

A game I played today

This is a live game I played today on chess.com I played someone from India named swiiss77, rated about the same as me and won. Below I will analyze the game to see if there was something I could have done to win faster and also what he did wrong.

FEN: 6r1/ppp2k2/3p4/2b1p3/3nPn2/3P4/PP1Q1Pq1/1R3RK1 w – -

1. e4 e5
2. Nf3 Nc6
3. Bc4 Bc5
4. d3 Nf6
5. Ng5 O-O
6. O-O d6
7. Bxf7+ Rxf7
8. Nxf7 Kxf7
9. Qf3 h6
10. Nc3 Nd4
11. Qg3 Nh5
12. Qe3 Nxc2
13. Qf3+ Nf6
14. Rb1 Bg4
15. Qg3 Qd7
16. Nd5 Nh5
17. Qh4 g5
18. Bxg5 hxg5
19. Qxg5 Rg8
20. Qd2 Nd4
21. h3 Bxh3
22. Ne3 Nf4
23. Kh2 Bxg2
24. Nxg2 Qh3+
25. Kg1 Qxg2#

I check-mated the person in 25 moves, playing black. In moveĀ  7, Bxf7+, this is an ok move we each get 6 points. He gets a rook and a pawn and I get a bishop and a knight. So we are even. Next on move 17, my pawn is on g5 his queen can not move, he has one way to escape taking my pawn on g5. I get a bishop for two pawns. Move 21, h3, he is giving me a free pawn and his king is in a pin. Bxh3 I take the pawn. Move 24, Qh3+ now no mater what he does I can check mate him.

FEN

From Wikipedia

A FEN “record” defines a particular game position, all in one text line and using only the ASCII character set. A text file with only FEN data records should have the file extension “.fen”.

A FEN record contains six fields. The separator between fields is a space. The fields are:

  1. Piece placement (from white’s perspective). Each rank is described, starting with rank 8 and ending with rank 1; within each rank, the contents of each square are described from file a through file h. Following the Standard Algebraic Notation (SAN), each piece is identified by a single letter taken from the standard English names (pawn = “P”, knight = “N”, bishop = “B”, rook = “R”, queen = “Q” and king = “K”)[1]. White pieces are designated using upper-case letters (“PNBRQK”) while Black take lowercase (“pnbrqk”). Blank squares are noted using digits 1 through 8 (the number of blank squares), and “/” separate ranks.
  2. Active color. “w” means white moves next, “b” means black.
  3. Castling availability. If neither side can castle, this is “-”. Otherwise, this has one or more letters: “K” (White can castle kingside), “Q” (White can castle queenside), “k” (Black can castle kingside), and/or “q” (Black can castle queenside).
  4. En passant target square in algebraic notation. If there’s no en passant target square, this is “-”. If a pawn has just made a 2-square move, this is the position “behind” the pawn.
  5. Halfmove clock: This is the number of halfmoves since the last pawn advance or capture. This is used to determine if a draw can be claimed under the fifty-move rule.
  6. Fullmove number: The number of the full move. It starts at 1, and is incremented after Black’s move.

Chess.com

I like to play live chess or delayed move games with people from all over the world at chess.com.

If you want to challenge to me a game my name is nathan01

Hello!

I am starting a blog to keep track of my chess.

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